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RemoteFX - Direct3D crash after user disconnects

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Hi

I am running a game using Direct3D using RemoteFX. When I disconnect my client the application crashes. I want the game to continue to play even if I am logged off. That way I can change locations, have my character be ingame 24/7 etc.

How can I prevent a fullscreen Direct3D application to crash after I close my connection to the server?


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